The Corruption has taken hold, and the Community is close to falling apart. There have already been losses, and there is no guarantee that you can fix what’s wrong without sacrifice.
The world was destroyed. Now, humanity has regrown cities and commerce over the ruins of a time long past – a functioning society. Now, massive machines patrol the horizon – a looming threat to everyday life. Now, Dynama swirls in the air – a magic that can be both beautiful and destructive. The secrets to the world's end may be buried in ruins, protected by mechs, or hidden by the Dynama... Because though the world has recovered, it's drastically changed. Rem!x and Clyde discover an oddity from the old world that leads them down the Old Town Road.
The fourth wall has been deleted as showrunner Gavin finds himself in every podcaster’s worst nightmare: He’s surrounded by characters from podcasts he loves dearly, but he’s not caught up on any of them! With assistance from Tiff and Humphrey he desperately tries to escape Pseudopolis station without bumping into too many people along the way. Spoiler alert: the plan’s not too successful.
Join our three friends Elsa (Sammy), Taulin (Yubi), and Pazuy (Zack) as they are sent on a perilous journey, by The Great Grandmaster Gramps, to grab The Tome of Memories. Let us navigate through The Evergreen Valley, ride down the rapids in The Crystal River, and explore The Xae’Rune Ruins. Be ready for laughs, hats, and cows.
The Annual Gothic Gala is coming to town and bringing the most incredible dark manuka honey with it. What are bears meant to do? Obviously sneak in, locate the aforementioned honey, and have the feast of a lifetime. But there's no way they'll get past convention security. Unless....
Tess Cocchio and Quinn Sowers (of Heroes Not Included) talk about content writing for actual play podcasts and the behind-the-scenes of GMing for podcasting!